the mechanic is cool but it would be a lot more interesting if there were different enemys to compliment it since it basically amounts to clicking on the closest ones and chaining that youre score is high, its deceptively easy that theres a lot of enemys because if there werent tones of enemys it would give the turrets more time to charge there shot and since theres so many they never have time. Also im working on a game with similar mechanics so just so you know i didn't steal the idea, a demo is already up from a while ago.
A downloadable game for Windows
An experimental platformer with a shocking twist.
You won't wanna miss.
A/D to move around
W to jump
Left mouse button to zap
|Artist:||im a good boye (Andy Bae)|
Made as a part of a WGJ 75 - 'Electricity'
Experiment #256 3 MB